Browse: Top Level > Texts > ZX Shed Magazine
Arcade (1)
Cliff (1)
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Code (1)
Column (2)
Defb (2)
Def Proc (1)
Erm (1)
Farmer Jack (1)
Fruit Machine (1)
Game (4)
Game Designer (1)
Games (3)
Graphics (2)
High Score (1)
Infinite (2)
Infinite Lives (3)
Infinite Shields (1)
Infinite Time (2)
Cliff (1)
Cliff Edge (1)
Code (1)
Column (2)
Defb (2)
Def Proc (1)
Erm (1)
Farmer Jack (1)
Fruit Machine (1)
Game (4)
Game Designer (1)
Games (3)
Graphics (2)
High Score (1)
Infinite (2)
Infinite Lives (3)
Infinite Shields (1)
Infinite Time (2)
Instant Appeal (2)
Jet Set (1)
Jonathan Cauldwell (1)
Jupiter Ace (1)
Krapz (1)
Left Starting (1)
Main Game (1)
Main Menu (1)
Marks Payability (1)
Numb Cars (1)
Platform Game (1)
Pocket Reader (1)
Poke (1)
Poke Poke (1)
Print (3)
Print Command (1)
Proc (1)
Quanta (1)
Quanta Particle (1)
Jet Set (1)
Jonathan Cauldwell (1)
Jupiter Ace (1)
Krapz (1)
Left Starting (1)
Main Game (1)
Main Menu (1)
Marks Payability (1)
Numb Cars (1)
Platform Game (1)
Pocket Reader (1)
Poke (1)
Poke Poke (1)
Print (3)
Print Command (1)
Proc (1)
Quanta (1)
Quanta Particle (1)
Quanta Particles (1)
Register Rem (1)
Reloaded (1)
Rem Counter (1)
Rem Proc (1)
Road Marking (1)
Screen (3)
Smart Bombs (1)
Sound Effects (1)
Speccy (2)
Spectrum (4)
Spectrum Games (3)
Spin (1)
Thieves School (1)
Trans Siberian (1)
Ultimate (1)
Ultimate Play (1)
Version (1)
Register Rem (1)
Reloaded (1)
Rem Counter (1)
Rem Proc (1)
Road Marking (1)
Screen (3)
Smart Bombs (1)
Sound Effects (1)
Speccy (2)
Spectrum (4)
Spectrum Games (3)
Spin (1)
Thieves School (1)
Trans Siberian (1)
Ultimate (1)
Ultimate Play (1)
Version (1)